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Hell is us : Creatures (TERROR and GRIEF)

I had a TON of fun designed the Hazes. It was a very intuitive and freeform creative process. My goal was to evoke TERROR : a feeble creature, pushing away a threat, a mix of weakness and franctic fear.

I had a TON of fun designed the Hazes. It was a very intuitive and freeform creative process. My goal was to evoke TERROR : a feeble creature, pushing away a threat, a mix of weakness and franctic fear.

I had a TON of fun designed the Hazes. It was a very intuitive and freeform creative process. My goal was to evoke GRIEF : a heavy burden, the weakening of the body, the feeling of apathy, the pain of loss

I had a TON of fun designed the Hazes. It was a very intuitive and freeform creative process. My goal was to evoke GRIEF : a heavy burden, the weakening of the body, the feeling of apathy, the pain of loss